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- on mouseUp
- global bunny
- puppetSound(1, "clicko~1")
- cursorOff()
- set bunny to 1
- repeat while the locH of sprite 3 < 524
- set the locH of sprite 3 to the locH of sprite 3 + 5
- set the locH of sprite 4 to the locH of sprite 4 + 5
- set the locH of sprite 5 to the locH of sprite 5 + 5
- updateStage()
- end repeat
- end
-